90 cards found.

Mana Bloom

Enchantment {X}{G} (1)

Mana Bloom enters the battlefield with X charge counters on it.
Remove a charge counter from Mana Bloom: Add one mana of any color. Activate this ability only once each turn.
At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.



Color Identity: G,Green
Printings:
Return to Ravnica (Rare)

Foreign Names:

Formats:

Mana Drain

Instant {U}{U} (2)

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's converted mana cost.



Color Identity: U,Blue
Printings:
Commander Legends (Mythic)
Commander Legends (Mythic)

Foreign Names:

Formats:

Mana-Charged Dragon

Creature Dragon   5 / 5   {4}{R}{R} (6)

Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.



Color Identity: R,Red
Printings:
Commander 2011 (Rare)

Foreign Names:

Formats:

Mark of Mutiny

Sorcery {2}{R} (3)

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {t} this turn.)



Color Identity: R,Red

Maximize Altitude

Sorcery {U} (1)

Target creature gets +1/+1 and gains flying until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

Foreign Names:

Formats:

Menagerie Liberator

Creature Human Warrior   3 / 2   {3}{G} (4)

Trample
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
"The wild are neither your thralls nor your amusement."



Color Identity: G,Green
Printings:
Conspiracy: Take the Crown (Common)

Foreign Names:

Formats:

Morbid Plunder

Sorcery {1}{B}{B} (3)

Return up to two target creature cards from your graveyard to your hand.
Even the dead are raw materials for the Phyrexian vision of perfection.



Color Identity: B,Black
Printings:
Mirrodin Besieged (Common)

Foreign Names:

Formats:

Moss Viper

Creature Snake   1 / 1   {G} (0)

Deathtouch



Color Identity: G,Green
Printings:
Theros Beyond Death (Common)

Foreign Names:

Formats:

Mystic Genesis

Instant {2}{G}{U}{U} (5)

Counter target spell. Create an X/X green Ooze creature token, where X is that spell's converted mana cost.
"The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari."
—Teysa Karlov, Grand Envoy of Orzhov



Color Identity: G,U,Green,Blue
Printings:
Gatecrash (Rare)

Foreign Names:

Formats:

Nexus of Fate

Instant {5}{U}{U} (7)

Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Sarkhan wandered into a tomb and back in time.



Color Identity: U,Blue
Printings:
Core Set 2019 (Mythic)

Foreign Names:

Formats:

Nivmagus Elemental

Creature Elemental   1 / 2   {U/R} (1)

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)
When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action.



Color Identity: R,U,Red,Blue
Printings:
Return to Ravnica (Rare)

Foreign Names:

Formats:

Omnath, Locus of Mana

Legendary Creature Elemental   1 / 1   {2}{G} (3)

You don't lose unspent green mana as steps and phases end.
Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
It gathers against the coming storm.



Color Identity: G,Green

Oran-Rief, the Vastwood

Land (0)

Oran-Rief, the Vastwood enters the battlefield tapped.
{t}: Add {G}.
{t}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.



Color Identity: Green

Oust

Sorcery {W} (1)

Put target creature into its owner's library second from the top. Its controller gains 3 life.



Color Identity: W,White
Printings:
Mystery Booster (Uncommon)

Foreign Names:

Formats:

Peregrine Drake

Creature Drake   2 / 3   {4}{U} (5)

Flying
When Peregrine Drake enters the battlefield, untap up to five lands.
That the Tolarian mists parted for the drakes was warning enough to stay away.



Color Identity: U,Blue
Printings:
Urza's Saga (Uncommon)

Foreign Names:

Formats:

Phyrexian Hydra

Creature Hydra   7 / 7   {3}{G}{G} (5)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.



Color Identity: G,Green
Printings:
Mirrodin Besieged (Rare)

Foreign Names:

Formats:

Progenitus

Legendary Creature Hydra Avatar   10 / 10   {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} (10)

Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
The Soul of the World has returned.



Color Identity: B,G,R,U,W,White,Blue,Black,Red,Green
Printings:
Conflux (Mythic)

Foreign Names:

Formats:

Quakefoot Cyclops

Creature Cyclops   4 / 4   {4}{R} (0)

When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn.
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
When you cycle Quakefoot Cyclops, target creature can't block this turn.



Color Identity: R,Red
Printings:
Mystery Booster (Common)

Foreign Names:

Formats:

Quest for Ancient Secrets

Enchantment {U} (1)

Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles their graveyard into their library.



Color Identity: U,Blue
Printings:
Zendikar (Uncommon)

Foreign Names:

Formats:

Quest for the Nihil Stone

Enchantment {B} (1)

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.



Color Identity: B,Black
Printings:
Worldwake (Rare)

Foreign Names:

Formats:

No results found.
Bummer

90 cards found.